- Developer: DarkArts Studios
- Game Engine: Unity
- Released (Early Access): 28 April 2016
- Buy: Get it on Steam!
Bunny Bash is a casual, multiplayer game where bouncing bunnies frolic amidst quaint scenery and stomp each other into disproportionately profuse showers of gore.
Bunny Bash was built by a very small team of people. As the level designer, my role was to construct a variety of visually appealing play environments. We didn’t have a dedicated 3D modeler or texture artist so we made use of some great-quality asset packs from the Unity Asset Store.
Here are some details and screenshots of each level:
Beach
Desert
Forest Ruins
- Assets: Lowpoly Forest Ruins.
Winter Town
- Assets: Lowpoly Forest Ruins.
The fog in this level was achieved using an asset called Colorful Fog. I created the cubemap that’s used for the sky and the fog in this level. The rainbow is actually a part of that cubemap.
Castle
- Assets: Toon Level Kit.
Ice
- Assets: Toon Level Kit.
I created alpha channels for several of the icy textures provided in this asset pack. This allowed me to add some specular sparkles and shines.
Night Henge
- Assets: Dreamscapes.